About me

2011年秋から3DCG中心に学ぶ。立教大学4年。2014年卒業予定。 I started to studying CG at 2011 autumn. and I'm now Freelance CG Artist(Model,Sculpt,Composit) Until March 2014 ,I m belonging to University in Tokyo. MainTools______Maya,Zbrush,Vray,Nuke,AfterEffects,Photoshop /facebook....森田 悠揮(Morita Yuuki) /twitter....YuukiMorita_jp /contact.....itisoneness@gmail.com


breakdown of Demon


i corrected the lighting and composite of Demon.
thanks for many advice.

i finished this work about in 6 days,
and today i will show you the process;)

i tried to create basemesh with Dynamesh.
then subdivided and sculpted detail on about 5 million faces.
After that, I brought this model to maya after decimate in zbrush
and I checked if displacement map is all right

this is raw image after i did lighting and shading with SSS and Mentalray.

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